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Processing

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At the meetup at Cafe 1001 in December I demo'ed a spacey Processing sketch on the triple-head projector setup. People seemed to like it, and I've done some more work on it since then.

Several versions can be found on my website; it is still a work-in-progress, but I've made efforts to comment the source code (at least in the latest version, v6) to make it easier for other people to understand what is going on.

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Esfera_mod_by_spxl_6

Rather unfortunately, the applets for v5 and v6 of my "Esfera" mods don't seem to run. I'm not sure why. Any help with debugging that problem would be appreciated! You should, however, be able to get the sketch to run in the PDE (Processing Development Environment) installed as an application on your PC (and hopefully Mac), though you might need to whack your own font in. Email me if you're having any problems (my domain is subpixels.com, and I'm sure you can figure out how to put a mailbox in front of that).

You'll find some other graphics experiments there too, including the Radial Gradient Array sketch that I tried to run on the triple-head setup (but found it was too slow). Ira Greenberg, author of one of the Processing books (and author of the sketch mine is based on) found it on my blog and left a comment, which was quite unexpected, especially since there have been close to zero comments on anything since I started writing!

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RadialGradient_mod_by_spxl

It seems I still don't have two OpenGL sketches to try to mix together using the Mother library yet... maybe one day soon! :o)

Link: pixel blog > Processing sketches

-spxl
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spxlSpikyBall - SuperPoint library demo

There are some minimal "VJ" controls that allow you to bounce, change spin, etc.

The SuperPoint and SuperTri library for Processing allows you to create an array of points (or triangles) that can subsequently be drawn quickly. Unfortunately the points can't move independently, but you can use translate(), roatateX/Y/Z(), and scale(), and draw multiple copies and change the "point" size, as I have done in this demo.

-spxl
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SpaceBoxes v1.2

This is a prototype for the 3D visual I displayed at Immersion on 12 February. Using the arrow keys to tilt the scene causes a bad visual distortion on my machine - download the source files and change the renderer to OPENGL if you want to see it working properly (you will need to include some "backround" images as well - see setup() in SpaceBoxes_by_spxl_1_2.pde, 512x512 images work fine).

Unfortunately later versions don't run in my browser and I've also managed to break the "current" version... whoops! Version control (or lack thereof) has bitten me once again!

-spxl
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Summer of Rage

It seems the term "Summer of Rage" has appeared - well before the summer - as a way to put bad spin on events that are yet to happen.

My spin is to co-opt the phrase to mean something else, such as "Summer of Relief And Genuine Enjoyment". Most of the acronyms generated are rubbish, but offer a springboard for the imagination...

Link: summerofrage.info

(The code can be found on openprocessing.org)