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C::NTR::L 1.0 - live AV improv+ physical computing

Forum / Developers Cave

Hi everybody,
I'm not new to this forum, but this is the first time i write something.
I'm here cause i would like to introduce you C::NTR::L 1.0 (beta).



C::NTR::L is the name of the free software for real-time Human-Computer Interaction exploiting physical computing possibilities. Developed in PureData by Marco Donnarumma. It seeks to be a tool for audiovisual live improvisation.
The project started in 2007 and it remains a constant work in progress, i’m always interested in new ideas and collaborations (recently for example i worked a bit with Servando Barreiro and we included a module to use sensors, exploiting his DIY hardware Minia). This is the version 1.0BETA.
I’m planning to publish the patch, but before i want to work more on the interface, and enhance some features to offer a good usability of the tool, also for who doesn’t work everyday with graphical programming.

(sorry for the image a bit too big, but it doesn't make sense to post somthing littler than this...you would not understand anything)
[Archived image unavailable: Forum image]


C::NTR::L transforms your standard chord instrument - electric bass, guitar, violin, etc. - in a audiovideo controller without exploiting a specific external hardware or MIDI technology.
Once you connected the instrument to the sound card of your computer, C::NTR::L starts to recognize which notes you play.
This is possible trought a complex structure of band pass/low pass/hi pass filters which automatically separate the core frequency of the incoming audio signal.
Then C::NTR::L analyzes the duration and the RMS of each single note and finally translates this data in order to control and trigger a set of audiovideo efx and modules which at this moment features:

VIDEO

* playlist
* scratch and loop points
* white/black fade
* color matrix
* blur
* delay
* strobo
* 3D efx
* presets save

AUDIO

* real-time sound in processing
* support multiple sound input (up to as amany as you want and your machine can stand)
* granulator (original module by Matt Davey)
* bit-crusher (original module by Matt Davey)
* reverb (original module by Matt Davey)
* oscillators
* presets



I'm looking for beta-testers, so If you’re interested, please write to info [at] thesaddj.com. Keep on checking www.thesaddj.com for future news.
And www.thesaddj.com/icontrolnature for the live show i perform with C::NTR::L.

An extract of the live project performed with C::NTR::L can be found here (live@ Cinesthesy Festival, France):





thanks to everybody...



Marco / The S.A.D
Hi everybody,
I'm not new to this forum, but this is the first time i write something.
I'm here cause i would like to introduce you C::NTR::L 1.0 (beta).



C::NTR::L is the name of the free software for real-time Human-Computer Interaction exploiting physical computing possibilities. Developed in PureData by Marco Donnarumma. It seeks to be a tool for audiovisual live improvisation.
The project started in 2007 and it remains a constant work in progress, i’m always interested in new ideas and collaborations (recently for example i worked a bit with Servando Barreiro and we included a module to use sensors, exploiting his DIY hardware Minia). This is the version 1.0BETA.
I’m planning to publish the patch, but before i want to work more on the interface, and enhance some features to offer a good usability of the tool, also for who doesn’t work everyday with graphical programming.

(sorry for the image a bit too big, but it doesn't make sense to post somthing littler than this...you would not understand anything)
[Archived image unavailable: Forum image]


C::NTR::L transforms your standard chord instrument - electric bass, guitar, violin, etc. - in a audiovideo controller without exploiting a specific external hardware or MIDI technology.
Once you connected the instrument to the sound card of your computer, C::NTR::L starts to recognize which notes you play.
This is possible trought a complex structure of band pass/low pass/hi pass filters which automatically separate the core frequency of the incoming audio signal.
Then C::NTR::L analyzes the duration and the RMS of each single note and finally translates this data in order to control and trigger a set of audiovideo efx and modules which at this moment features:

VIDEO

* playlist
* scratch and loop points
* white/black fade
* color matrix
* blur
* delay
* strobo
* 3D efx
* presets save

AUDIO

* real-time sound in processing
* support multiple sound input (up to as amany as you want and your machine can stand)
* granulator (original module by Matt Davey)
* bit-crusher (original module by Matt Davey)
* reverb (original module by Matt Davey)
* oscillators
* presets



I'm looking for beta-testers, so If you’re interested, please write to info [at] thesaddj.com. Keep on checking www.thesaddj.com for future news.
And www.thesaddj.com/icontrolnature for the live show i perform with C::NTR::L.

An extract of the live project performed with C::NTR::L can be found here (live@ Cinesthesy Festival, France):





thanks to everybody...



Marco / The S.A.D


Cool idea.
great stuff!!
thanks for the support guys!
i apologise with the people who write me about beta-testing, but i received many e-mails, so now i'm trying to manage everything.
i will answer asap and keep you updated with further development news.


Marco
Looks interesting. I'm imagining seeing someone wearing gloves and clothing with sensors in them that react to movement, position, pressure, etc. :o)
ya subpixel, the approach is really similar to what you described.
Eboman is working a lot about this, and i remember a video of STRP festival (mmnn..maybe i could be wrong) where he was presenting a show with "wearable" sensors.
my concept is a bit different cause is focused on the musical instrument and live performance/improvisation with it (and with multiple instruments - bands, orchestra, ecc...), but i'm already trying&thinking how to include also support for different kind of sensors.
you can have a look here for a DIY Usb, plug n play & multiplatform device to use sensors (really nice project of a dear friend i collaborated with):

http://minitronics.net/?p=27#more-27
Briefly…
I would like to invite you to finally join the first public (beta) release of C::NTR::L free and opensource Human-Computer Interface for live audiovisual performance improvisation exploiting physical computing technologies.


[Archived image unavailable: Forum image]

[Archived image unavailable: Forum image]

[Archived image unavailable: Forum image]


Version 1.2 beta (even if the graphics is not updated, sorry) Developed by Marco Donnarumma aka The !S.A.D! in PureData. Thanks to the beta-testers for help&support.
Please feel free to report bugs and questions at devel [at] thesaddj [dot] com, it should work properly but it's still Beta and still to be improved.


Besides i created a friendly computer digital tuner, to allow you to tune in your instrument as you would do with a normal tuner.It includes ready-to-use parameters to tune in bass guitar, guitar and piano (only two octaves by now).


Free download and further infos can be found in the brand-new section of TheSAD website, click http://www.thesaddj.com/niave/.

Be sure to check also the 'Documentation' section, where you will find some fundamental documentation about audio and video processing in Pd.